public static class GremlinExecutor.LifeCycle.Builder extends Object
Constructor and Description |
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Builder() |
Modifier and Type | Method and Description |
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GremlinExecutor.LifeCycle.Builder |
afterFailure(BiConsumer<Bindings,Throwable> afterFailure)
Specifies the function to execute if the script evaluation fails.
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GremlinExecutor.LifeCycle.Builder |
afterSuccess(Consumer<Bindings> afterSuccess)
Specifies the function to execute after result transformations.
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GremlinExecutor.LifeCycle.Builder |
afterTimeout(Consumer<Bindings> afterTimeout)
Specifies the function to execute if the script evaluation times out.
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GremlinExecutor.LifeCycle.Builder |
beforeEval(Consumer<Bindings> beforeEval)
Specifies the function to execute prior to the script being evaluated.
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GremlinExecutor.LifeCycle |
create() |
GremlinExecutor.LifeCycle.Builder |
evaluationTimeoutOverride(Long evaluationTimeoutOverride)
An override to the global
evaluationTimeout setting on the script engine. |
GremlinExecutor.LifeCycle.Builder |
transformResult(Function<Object,Object> transformResult)
Specifies the function to execute on the result of the script evaluation just after script evaluation
returns but before the script evaluation is marked as complete.
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GremlinExecutor.LifeCycle.Builder |
withResult(Consumer<Object> withResult)
Specifies the function to execute on the result of the script evaluation just after script evaluation
returns but before the script evaluation is marked as complete.
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public GremlinExecutor.LifeCycle.Builder beforeEval(Consumer<Bindings> beforeEval)
GremlinExecutor.Builder.beforeEval(Consumer)
.public GremlinExecutor.LifeCycle.Builder transformResult(Function<Object,Object> transformResult)
public GremlinExecutor.LifeCycle.Builder withResult(Consumer<Object> withResult)
public GremlinExecutor.LifeCycle.Builder afterSuccess(Consumer<Bindings> afterSuccess)
GremlinExecutor.Builder.afterSuccess(Consumer)
. The script evaluation
will be marked as "complete" after this method.public GremlinExecutor.LifeCycle.Builder afterTimeout(Consumer<Bindings> afterTimeout)
GremlinExecutor.Builder.afterTimeout(Consumer)
.public GremlinExecutor.LifeCycle.Builder afterFailure(BiConsumer<Bindings,Throwable> afterFailure)
GremlinExecutor.Builder.afterFailure(BiConsumer)
.public GremlinExecutor.LifeCycle.Builder evaluationTimeoutOverride(Long evaluationTimeoutOverride)
evaluationTimeout
setting on the script engine. If this value
is set to null
(the default) it will use the global setting.public GremlinExecutor.LifeCycle create()
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