Class GraphComputerTest.VertexProgramL
- java.lang.Object
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- org.apache.tinkerpop.gremlin.process.computer.GraphComputerTest.VertexProgramL
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- All Implemented Interfaces:
Cloneable
,VertexProgram
- Enclosing class:
- GraphComputerTest
public static class GraphComputerTest.VertexProgramL extends Object implements VertexProgram
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Nested Class Summary
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Nested classes/interfaces inherited from interface org.apache.tinkerpop.gremlin.process.computer.VertexProgram
VertexProgram.Builder, VertexProgram.Features
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Field Summary
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Fields inherited from interface org.apache.tinkerpop.gremlin.process.computer.VertexProgram
VERTEX_PROGRAM
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Constructor Summary
Constructors Constructor Description VertexProgramL()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GraphComputerTest.VertexProgramL
clone()
When multiple workers on a single machine need VertexProgram instances, it is possible to use clone.void
execute(Vertex vertex, Messenger messenger, Memory memory)
This method denotes the main body of the computation and is executed on each vertex in the graph.Set<MemoryComputeKey>
getMemoryComputeKeys()
TheMemory
keys that will be used during the computation.Set<MessageScope>
getMessageScopes(Memory memory)
This method returns all theMessageScope
possibilities for a particular iteration of the vertex program.GraphComputer.Persist
getPreferredPersist()
GraphComputer.ResultGraph
getPreferredResultGraph()
void
setup(Memory memory)
The method is called at the beginning of the computation.void
storeState(org.apache.commons.configuration2.Configuration configuration)
When it is necessary to store the state of the VertexProgram, this method is called.boolean
terminate(Memory memory)
The method is called at the end of each iteration to determine if the computation is complete.-
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface org.apache.tinkerpop.gremlin.process.computer.VertexProgram
getFeatures, getMapReducers, getMessageCombiner, getTraverserRequirements, getVertexComputeKeys, loadState, workerIterationEnd, workerIterationStart
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Method Detail
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setup
public void setup(Memory memory)
Description copied from interface:VertexProgram
The method is called at the beginning of the computation. The method is global to theGraphComputer
and as such, is not called for each vertex. During this stage, theMemory
should be initialized to to its "start state."- Specified by:
setup
in interfaceVertexProgram
- Parameters:
memory
- The global memory of the GraphComputer
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execute
public void execute(Vertex vertex, Messenger messenger, Memory memory)
Description copied from interface:VertexProgram
This method denotes the main body of the computation and is executed on each vertex in the graph. This method is logically executed in parallel on all vertices in the graph. When theMemory
is read, it is according to the aggregated state yielded in the previous iteration. When theMemory
is written, the data will be aggregated at the end of the iteration for reading in the next iteration.- Specified by:
execute
in interfaceVertexProgram
- Parameters:
vertex
- theVertex
to execute theVertexProgram
onmessenger
- the messenger that moves data between verticesmemory
- the shared state between all vertices in the computation
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terminate
public boolean terminate(Memory memory)
Description copied from interface:VertexProgram
The method is called at the end of each iteration to determine if the computation is complete. The method is global to theGraphComputer
and as such, is not called for eachVertex
. TheMemory
maintains the aggregated data from the last execute() iteration.- Specified by:
terminate
in interfaceVertexProgram
- Parameters:
memory
- The global memory of theGraphComputer
- Returns:
- whether or not to halt the computation
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getMemoryComputeKeys
public Set<MemoryComputeKey> getMemoryComputeKeys()
Description copied from interface:VertexProgram
TheMemory
keys that will be used during the computation. These are the only keys that can be read or written throughout the life of theGraphComputer
. The default is an empty set.- Specified by:
getMemoryComputeKeys
in interfaceVertexProgram
- Returns:
- the set of memory keys that will be read/written
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getMessageScopes
public Set<MessageScope> getMessageScopes(Memory memory)
Description copied from interface:VertexProgram
This method returns all theMessageScope
possibilities for a particular iteration of the vertex program. The returned messages scopes are the scopes that will be used to send messages during the stated iteration. It is not a requirement that all stated messages scopes be used, just that it is possible that they be used during the iteration.- Specified by:
getMessageScopes
in interfaceVertexProgram
- Parameters:
memory
- an immutable form of theMemory
- Returns:
- all possible message scopes during said vertex program iteration
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getPreferredResultGraph
public GraphComputer.ResultGraph getPreferredResultGraph()
- Specified by:
getPreferredResultGraph
in interfaceVertexProgram
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getPreferredPersist
public GraphComputer.Persist getPreferredPersist()
- Specified by:
getPreferredPersist
in interfaceVertexProgram
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clone
public GraphComputerTest.VertexProgramL clone()
Description copied from interface:VertexProgram
When multiple workers on a single machine need VertexProgram instances, it is possible to use clone. This will provide a speedier way of generating instances, over theVertexProgram.storeState(org.apache.commons.configuration2.Configuration)
andVertexProgram.loadState(org.apache.tinkerpop.gremlin.structure.Graph, org.apache.commons.configuration2.Configuration)
model. The default implementation simply returns the object as it assumes that the VertexProgram instance is a stateless singleton.- Specified by:
clone
in interfaceVertexProgram
- Overrides:
clone
in classObject
- Returns:
- A clone of the VertexProgram object
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storeState
public void storeState(org.apache.commons.configuration2.Configuration configuration)
Description copied from interface:VertexProgram
When it is necessary to store the state of the VertexProgram, this method is called. This is typically required when the VertexProgram needs to be serialized to another machine. Note that what is stored is simply the instance/configuration state, not any processed data. The default implementation provided simply stores the VertexProgram class name for reflective reconstruction. It is typically a good idea to VertexProgram.super.storeState().- Specified by:
storeState
in interfaceVertexProgram
- Parameters:
configuration
- the configuration to store the state of the VertexProgram in.
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