public class ConnectedComponentVertexProgram extends Object implements VertexProgram<String>
| Modifier and Type | Class and Description |
|---|---|
static class |
ConnectedComponentVertexProgram.Builder |
VertexProgram.Features| Modifier and Type | Field and Description |
|---|---|
static String |
COMPONENT |
VERTEX_PROGRAM| Modifier and Type | Method and Description |
|---|---|
static ConnectedComponentVertexProgram.Builder |
build() |
ConnectedComponentVertexProgram |
clone()
When multiple workers on a single machine need VertexProgram instances, it is possible to use clone.
|
void |
execute(Vertex vertex,
Messenger<String> messenger,
Memory memory)
This method denotes the main body of the computation and is executed on each vertex in the graph.
|
VertexProgram.Features |
getFeatures() |
Set<MemoryComputeKey> |
getMemoryComputeKeys()
The
Memory keys that will be used during the computation. |
Set<MessageScope> |
getMessageScopes(Memory memory)
This method returns all the
MessageScope possibilities for a particular iteration of the vertex program. |
GraphComputer.Persist |
getPreferredPersist() |
GraphComputer.ResultGraph |
getPreferredResultGraph() |
Set<VertexComputeKey> |
getVertexComputeKeys()
The
Element properties that will be mutated during the computation. |
void |
loadState(Graph graph,
Configuration config)
When it is necessary to load the state of the VertexProgram, this method is called.
|
void |
setup(Memory memory)
The method is called at the beginning of the computation.
|
void |
storeState(Configuration config)
When it is necessary to store the state of the VertexProgram, this method is called.
|
boolean |
terminate(Memory memory)
The method is called at the end of each iteration to determine if the computation is complete.
|
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcreateVertexProgram, getMapReducers, getMessageCombiner, getTraverserRequirements, workerIterationEnd, workerIterationStartpublic static final String COMPONENT
public void loadState(Graph graph, Configuration config)
VertexProgramloadState in interface VertexProgram<String>graph - the graph that the VertexProgram will run againstconfig - the configuration to load the state of the VertexProgram from.public void storeState(Configuration config)
VertexProgramstoreState in interface VertexProgram<String>config - the configuration to store the state of the VertexProgram in.public void setup(Memory memory)
VertexProgramGraphComputer and as such, is not called for each vertex.
During this stage, the Memory should be initialized to to its "start state."setup in interface VertexProgram<String>memory - The global memory of the GraphComputerpublic void execute(Vertex vertex, Messenger<String> messenger, Memory memory)
VertexProgramMemory is read, it is according to the aggregated state yielded in the previous iteration.
When the Memory is written, the data will be aggregated at the end of the iteration for reading in the next iteration.execute in interface VertexProgram<String>vertex - the Vertex to execute the VertexProgram onmessenger - the messenger that moves data between verticesmemory - the shared state between all vertices in the computationpublic Set<VertexComputeKey> getVertexComputeKeys()
VertexProgramElement properties that will be mutated during the computation.
All properties in the graph are readable, but only the keys specified here are writable.
The default is an empty set.getVertexComputeKeys in interface VertexProgram<String>public Set<MemoryComputeKey> getMemoryComputeKeys()
VertexProgramMemory keys that will be used during the computation.
These are the only keys that can be read or written throughout the life of the GraphComputer.
The default is an empty set.getMemoryComputeKeys in interface VertexProgram<String>public boolean terminate(Memory memory)
VertexProgramGraphComputer and as such, is not called for each Vertex.
The Memory maintains the aggregated data from the last execute() iteration.terminate in interface VertexProgram<String>memory - The global memory of the GraphComputerpublic Set<MessageScope> getMessageScopes(Memory memory)
VertexProgramMessageScope possibilities for a particular iteration of the vertex program.
The returned messages scopes are the scopes that will be used to send messages during the stated iteration.
It is not a requirement that all stated messages scopes be used, just that it is possible that they be used during the iteration.getMessageScopes in interface VertexProgram<String>memory - an immutable form of the Memorypublic GraphComputer.ResultGraph getPreferredResultGraph()
getPreferredResultGraph in interface VertexProgram<String>public GraphComputer.Persist getPreferredPersist()
getPreferredPersist in interface VertexProgram<String>public ConnectedComponentVertexProgram clone()
VertexProgramVertexProgram.storeState(Configuration) and VertexProgram.loadState(org.apache.tinkerpop.gremlin.structure.Graph, Configuration) model.
The default implementation simply returns the object as it assumes that the VertexProgram instance is a stateless singleton.clone in interface VertexProgram<String>clone in class Objectpublic VertexProgram.Features getFeatures()
getFeatures in interface VertexProgram<String>public static ConnectedComponentVertexProgram.Builder build()
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