public static class GremlinExecutor.LifeCycle extends Object
GremlinExecutor.eval(String, String, Bindings, LifeCycle)
method. Since scripts
are executed in a thread pool and graph transactions are bound to a thread all actions related to that script
evaluation, both before and after that evaluation, need to be executed in the same thread. This leads to a
lifecycle of actions that can occur within that evaluation. Note that some of these options can be globally
set on the GremlinExecutor
itself through the GremlinExecutor.Builder
. If specified here,
they will override those global settings.Modifier and Type | Class and Description |
---|---|
static class |
GremlinExecutor.LifeCycle.Builder |
Modifier and Type | Method and Description |
---|---|
static GremlinExecutor.LifeCycle.Builder |
build() |
Optional<BiConsumer<Bindings,Throwable>> |
getAfterFailure() |
Optional<Consumer<Bindings>> |
getAfterSuccess() |
Optional<Consumer<Bindings>> |
getAfterTimeout() |
Optional<Consumer<Bindings>> |
getBeforeEval() |
Optional<Long> |
getScriptEvaluationTimeoutOverride() |
Optional<Function<Object,Object>> |
getTransformResult() |
Optional<Consumer<Object>> |
getWithResult() |
public Optional<BiConsumer<Bindings,Throwable>> getAfterFailure()
public static GremlinExecutor.LifeCycle.Builder build()
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