GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.afterFailure(BiConsumer<Bindings,Throwable> afterFailure) |
Specifies the function to execute if the script evaluation fails.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.afterSuccess(Consumer<Bindings> afterSuccess) |
Specifies the function to execute after result transformations.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.afterTimeout(BiConsumer<Bindings,Throwable> afterTimeout) |
Specifies the function to execute if the script evaluation times out.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.afterTimeout(Consumer<Bindings> afterTimeout) |
Specifies the function to execute if the script evaluation times out.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.beforeEval(Consumer<Bindings> beforeEval) |
Specifies the function to execute prior to the script being evaluated.
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static GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.build() |
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.evaluationTimeoutOverride(Long evaluationTimeoutOverride) |
An override to the global evaluationTimeout setting on the script engine.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.transformResult(Function<Object,Object> transformResult) |
Specifies the function to execute on the result of the script evaluation just after script evaluation
returns but before the script evaluation is marked as complete.
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GremlinExecutor.LifeCycle.Builder |
GremlinExecutor.LifeCycle.Builder.withResult(Consumer<Object> withResult) |
Specifies the function to execute on the result of the script evaluation just after script evaluation
returns but before the script evaluation is marked as complete.
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