GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.afterFailure(BiConsumer<Bindings,Throwable> afterFailure) | 
 Specifies the function to execute if the script evaluation fails. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.afterSuccess(Consumer<Bindings> afterSuccess) | 
 Specifies the function to execute after result transformations. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.afterTimeout(BiConsumer<Bindings,Throwable> afterTimeout) | 
 Specifies the function to execute if the script evaluation times out. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.afterTimeout(Consumer<Bindings> afterTimeout) | 
 Specifies the function to execute if the script evaluation times out. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.beforeEval(Consumer<Bindings> beforeEval) | 
 Specifies the function to execute prior to the script being evaluated. 
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static GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.build() | 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.evaluationTimeoutOverride(Long evaluationTimeoutOverride) | 
 An override to the global evaluationTimeout setting on the script engine. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.transformResult(Function<Object,Object> transformResult) | 
 Specifies the function to execute on the result of the script evaluation just after script evaluation
 returns but before the script evaluation is marked as complete. 
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GremlinExecutor.LifeCycle.Builder | 
GremlinExecutor.LifeCycle.Builder.withResult(Consumer<Object> withResult) | 
 Specifies the function to execute on the result of the script evaluation just after script evaluation
 returns but before the script evaluation is marked as complete. 
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